Run GLSL in Lua


Usage

glsl.lua

version3()
glsl(Your_code_string_here)

Note: We recommend using [==[Your_code_string_here]==] to quote your string on account of avoiding escape characters. Namely, your code should be like:

glsl2.lua

version3()
glsl([==[
void main(){
    outColor = vec4(uv,sin(time*10)/2+.5,1);
}
]==])

The following function can run the code from shadertoy.com.

shadertoy.lua

version3()
shadertoy(Your_shadertoy_code_here)

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