Template Zone shadertoy


On shadertoy mode, you can run codes from shadertoy.com.


It doesn't mean all code from shadertoy can be support perfectly in PixelsWorld. Some like codes containing VR are not support.


Beginning v2.0.0, we use a new algorithm to support code from shadertoy, if you want to use variable that exists in GLSL mode, you need to add the _PixelsWorld_ prefix.

E.g. slider[0] on GLSL mode = _PixelsWorld_slider[0] on shadertoy mode.

And we don't recommand define your own _PixelsWorld_ prefixed variables.

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