1. Introduction
1.1.
What is PixelsWorld?
1.2.
How to get/use it?
2. Render mode
2.1.
GLSL Code
2.1.1.
Run GLSL
2.1.2.
Functions
2.1.2.1.
getColor
2.1.2.2.
uv2xy,xy2uv
2.1.3.
Link parameters
2.1.4.
Debug
2.1.5.
Advanced settings
2.2.
shadertoy.com Code
2.3.
Lua Code
2.3.1.
Run Lua code
2.3.2.
Run GLSL in Lua
2.3.3.
Copy input pixels to output
2.3.4.
pw module
2.3.4.1.
pw.report()
2.3.4.2.
pw.getColor()
2.3.4.3.
pw.setColor()
2.3.4.4.
pw.ch()
2.3.4.5.
pw.in2out()
2.3.4.6.
pw.glsl()
2.3.4.7.
pw.full_glsl()
2.3.4.8.
pw.js()
2.3.4.9.
pw.cmd()
2.3.4.10.
pw.lua()
2.3.5.
Link parameters
2.3.6.
Debug
2.3.6.1.
pw.debug.add
2.3.6.2.
pw.debug.sub
2.3.6.3.
pw.debug.remain
2.3.6.4.
pw.debug.clear
2.4.
JavaScript Code
2.5.
CMD Code
Published with GitBook
Link parameters
Link parameters
See
pw.ch
to get more details.
results matching "
"
No results matching "
"