Template Zone shadertoy
Usage
On shadertoy mode, you can run codes from shadertoy.com.
Note
It doesn't mean all code from shadertoy can be support perfectly in PixelsWorld. Some like "VR", "Loop buffer reference" are not support.
Details
Add _PixelsWorld_
prefix to use variables that exist in GLSL mode.
E.g.
slider[0]
on GLSL mode =_PixelsWorld_slider[0]
on shadertoy mode.
It is not recommended to define your own _PixelsWorld_
prefixed variables.