Template Zone shadertoy


Usage

On shadertoy mode, you can run codes from shadertoy.com.

shadertoyMode

Note
It doesn't mean all code from shadertoy can be support perfectly in PixelsWorld. Some like "VR", "Loop buffer reference" are not support.

loopRef

Details

Add _PixelsWorld_ prefix to use variables that exist in GLSL mode.

E.g. slider[0] on GLSL mode = _PixelsWorld_slider[0] on shadertoy mode.

It is not recommended to define your own _PixelsWorld_ prefixed variables.

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